ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 55.000004
cameraFov (float): 36.020039
cameraNearClip (float): 2.512797
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 8.334562
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4960, 2906]
displayWindow (box2i): [0, 0, 4960, 2906]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
=Channels=
A (half)
B (half)
G (half)
MM 1-2-3.B (half)
MM 1-2-3.G (half)
MM 1-2-3.R (half)
MM 4-5-6.B (half)
MM 4-5-6.G (half)
MM 4-5-6.R (half)
MM 7-8-9.B (half)
MM 7-8-9.G (half)
MM 7-8-9.R (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayOcclusion.B (half)
VRayOcclusion.G (half)
VRayOcclusion.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)